Designed for young children, four to six years old, it builds the basic skills necessary for language and reading development and prepares them for Fast ForWord Language. The product is also useful for students with learning difficulties, including children on the autistic spectrum who have benefited from its systematic approach to developing learning skills
Through the use of our patented technology this program improves:
- Sound sequencing skills
- Fine motor skills
- Hand-eye coordination
- Pattern recognition
- Colour/Shape identification
By focusing on early learning skills, Fast ForWord Language Basics software helps young students develop a solid foundation that translates to larger improvements in the classroom, including:
- Improved thinking and focus skills
- Better visual attention and organization
- Solid foundation for reading instruction
Fast ForWord is a life-changing intervention that produces a lasting effect on learning by developing and strengthening the essential cognitive skills.
Examples in Fast ForWord Language Basics include:
- MEMORY Improves the ability to retain information both short and long term
- ATTENTION Enhances the ability to sustain focus on multiple tasks and ignore distractions
- PROCESSING Allows you to analyze images and distinguish sounds quickly enough to discriminate their differences
- SEQUENCING Places information in a logical order which allows for improved memory, attention and processing
How the Exercises Work
The exercises work together to help develop the understanding of basic speech sounds as well as the fundamental cognitive skills essential for learning and reading.
The sound exercises present complex auditory information in a sub-word format, such as frequency sweeps and syllables. In some instances, the speech sounds have been digitally generated using patented methods (including selective intensity increases and duration extensions) to provide enhanced learning opportunities.
The word exercises present words, either in isolation or within sentences, with various levels of linguistic complexity. In some instances, the speech sounds have been digitally altered using patented methods (including selective intensity increases and duration extensions) to provide enhanced learning opportunities.
Each of the exercises in the Fast ForWord Language Basics product begins with an introduction that explains how to work on that exercise.
Introduces the basic skills that help prepare the younger participant for successful learning in the classroom.
These primary skills include learning to recognize patterns with basic shapes and primary colours, and then learning to manipulate those shapes using a computer mouse.
Flying Saucer helps develop the ability to identify the order of a sequence of sounds, and helps improve auditory working memory and auditory discrimination skills.
In Flying Saucer, the participant listens to sounds, then clicks flying saucers that are associated with sounds in the same order that the sounds are presented.
Drag Racer helps improve sustained auditory attention and auditory discrimination skills.
In Drag Racer, the participant clicks and holds the drag racer to hear a repeated sound, then releases the drag racer when the sound changes.
Scope and Sequence
The Scope and Sequence explains the tasks involved, the language and reading skills targeted and the cognitive skills developed such as Working memory & visual symbol-sound associations from long term memory Focused attention Auditory processing, Sequencing ability
The Fast ForWord Family of Products allow teachers to take advantage of the F.A.S.T. Power Learning Formula and accelerate the student’s learning.
- Frequency and Intensity: Brain plasticity research demonstrates that completing a set of learning tasks in a frequent, intense timeframe accelerates learning.
- Adaptivity: Interactive exercises automatically adapt to individual skill levels and responses.
- Simultaneous Development: Exercises develop major cognitive and reading skills simultaneously to ensure enduring improvements in learning.
- Timely Motivation: Tiered rewards designed to maximize motivation.
There is a choice of protocols that can be followed, in school or at home. Each day’s participation time can be divided into multiple sessions.
Typically students work up to 30 minutes daily and 3 to 5 days per week.